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Dylan Cook
Dylan Cook
Indie Developer
Raleigh, United States of America

Summary

I am an independent developer and owner of Anchorwatch Softworks LLC. I graduated from the Savannah College of Art and Design in 2018 with a B.F.A. in Interactive Design & Game Development. I am a 3D Generalist and have experience with multiple disciplines, from 3D asset creation (modeling, texturing, etc.), programming, systems design, rigging, animation, real-time VFX, concept art, and technical art, to hands-on world building and level design in engine. The areas which I hold the majority of my experience in are 3D asset creation, programming, and technical art. I am always looking forward to expanding the scope and depth of my knowledge of all things related to game development.

My company, Anchorwatch Softworks LLC, provides customized VR training solutions for organizations in the TSCM (technical surveillance counter-measures) field. Our training applications specialize in providing realistic scenarios for students to apply what they've learned in class and enrich their educational experience.

Skills

Concept ArtMatte Painting3D ModelingDigital SculptingPhotographyCreature Design3D ScanningLevel DesignWorld BuildingProgrammingSketchingPhotogrammetryPBR TexturingTexture BakingSystems Design

Software proficiency

Unreal Engine
Unreal Engine
3ds Max
3ds Max
3DCoat
3DCoat
Marvelous Designer
Marvelous Designer
SpeedTree
SpeedTree
Mudbox
Mudbox
Maya
Maya
Substance Designer
Substance Designer
Substance Painter
Substance Painter
Substance B2M
Substance B2M
World Machine
World Machine
Terragen
Terragen
Houdini
Houdini
GIMP
GIMP
Photoshop
Photoshop
Dreamweaver
Dreamweaver
Premiere
Premiere
After Effects
After Effects
xNormal
xNormal
Illustrator
Illustrator
Manga Studio
Manga Studio

Productions

  • Thelastnote cover
    • Video Game
      The Last Note
    • Year
      2017
    • Role
      Programmer
    • Company
      Global Game Jam 2017

Experience

  • Owner at Anchorwatch Softworks LLC
    Raleigh, United States of America
    May 2019 - Present

    I am the owner of Anchorwatch Softworks LLC. I create VR training solutions for clientele in the TSCM market.

  • Game Developer at Self Employed
    West Friendship, United States of America
    August 2018 - May 2019

    I worked as an independent contractor to create a VR training simulation for students.

  • Instructor at ID Tech
    College Park, United States of America
    June 2017 - August 2017

    I worked as a camp instructor, teaching a class of 8 students each week. I taught 3D Game Design using the Unreal Engine, 3D Modeling with Autodesk Maya, and VR Game Development with Unreal Engine 4 and the HTC Vive. Students' ages ranged from 13-17 with a strict ratio of 1 instructor for every 8 students for a richer learning experience.

  • Instructor at ID Tech
    College Park, MD, United States of America
    June 2016 - August 2016

    I worked as a camp instructor, teaching a class of 8 students each week. I taught 3D Game Design using the Unreal Engine, and Level Design using the Hammer Editor (Source) for Dota 2, Team Fortress 2, and Portal 2. Students' ages ranged from 13-17 with a strict ratio of 1 instructor for every 8 students for a richer learning experience.

  • Instructor at ID Tech
    Villanova, United States of America
    June 2015 - July 2015

    I worked as a camp instructor, teaching a class of 8 students each week. I taught 3D level design and texturing for games using the Source Engine -- namely Team Fortress 2 and Portal 2. Students' ages ranged from 13-17 with a strict ratio of 1 instructor for every 8 students for a richer learning experience.